Rules for assignments
Rules for assignments
100 Drawings of the figure in movement (Due 1/26/2012)
-You must draw one hundred human figures in a series describing movement. It does not have to be a single action across the 100 drawings. A good minimum is 20 drawings per action.
-Your drawings do not have to be detailed, BUT must describe the entire figure, head to toes, shoulder to shoulder.
-No simple stick figures! Use real human proportions (no cartoons).
-If possible, use a live person as a reference. If you canʼt, videos or photos are ok. Martial arts or
dancing movies are good.
-Presentation is important! You will show your work to the class.
The Figure in Space (Due 02/02/2012) figureSpaceDemo.swf (when the slideshow loads, just click until the animation starts and keep clicking to go to the next slide)
-Illustrate a space using perspective. Place in it a minimum of three figures in three different poses (at least one of it must be sitting or reclining)
-The figure must have naturalistic human proportions (no cartoons).
-Use real-life observational reference. You can id your process with photo reference of your subject.
-The space must be descriptive of an environment: consider props, terrain, lighting, and other features that make your environment feel believable.
-Consider the interaction that could exist between the figures. This is a great assignment to explore concept and storytelling.
Memory Drawing (Due 02/09/2012) CDILAbeMemory.pdf
-Observe the assigned drawings for as long as needed in order to memorize the information.
-Cover the drawing so you can’t see it, and reproduce it in a new piece of paper or canvas, trying to make an accurate copy of it.
-Do not make up information! If you find yourself not knowing what to draw next, put the drawing tool down and look at the assigned drawing once more, for as long as it takes.
-The key to a successful assignment is to not cheat yourself! Commit to memory as much as you can, and then draw from memory onto the paper (do not draw while you look at the assigned drawing).
-Pay attention to proportions, anatomical information and movement.
Anatomy Research project: torso (Due 02/16/2012)
- Representational images of the requested anatomical features. This week: torso,
front and back, bone and muscle. (torso will encompass clavicles, spine, ribcage
and pelvis).
- Drawings must be life size. As a size reference, use your own body. The image of
the ribcage, for example, cannot be smaller than your very own ribcage.
- Information must be accurate: make sure to draw the right number or ribs,
vertebrae and other parts.
- Use shading and color to describe roundness, perspective and the difference of
materials. You don't have to make muscles red, for example, but it must be clear to the viewer the difference between bone and muscle tissue.
- Use at least two references. You can settle for a composition or view out of one
reference alone , but you must compare what you are drawing with more than one
source to make sure you describe the proper topology.
- Make this assignment your own! Use different materials, colors, techniques and
even narratives to present the information.
Anatomy Research project: extremities (Due 2/23/2012)
- Representational images of the requested anatomical features. This week:
extremities, front and back, bone and muscle.
Drawings must be life size. As size reference, use your own body.
Information must be accurate: make sure to draw the right bones and muscles.
- Use shading and color to describe roundness, perspective and difference of
materials. You don't have to make muscles red, but it must be clear to the viewer
the difference between bones and muscles.
- Use at least two references. You can settle for a composition or view out of one
reference alone , but you must compare what you are drawing with more than one
source to make sure you draw proper topology.
- Make this assignment your own! Use different materials, colors, techniques and
even narratives to present the information.
Anatomy Research project: head and neck (Due 3/1/2012)
- Representational images of the requested anatomical features. This week:
head and neck, front and back, bone and muscle.
Drawings must be life size. As size reference, use your own body.
Information must be accurate: make sure to draw the right bones and muscles.
- Use shading and color to describe roundness, perspective and difference of
materials. You don't have to make muscles red, but it must be clear to the viewer
the difference between bones and muscles.
- Use at least two references. You can settle for a composition or view out of one
reference alone , but you must compare what you are drawing with more than one
source to make sure you draw proper topology.
- Make this assignment your own! Use different materials, colors, techniques and
even narratives to present the information.
Anatomy Research project: torso side views (Due 3/15/2012)
- Representational images of the requested anatomical features. This week:
torso, side views, bone and muscle.
Drawings must be life size. As size reference, use your own body.
Information must be accurate: make sure to draw the right bones and muscles.
- Use shading and color to describe roundness, perspective and difference of
materials. You don't have to make muscles red, but it must be clear to the viewer
the difference between bones and muscles.
- Use at least two references. You can settle for a composition or view out of one
reference alone , but you must compare what you are drawing with more than one
source to make sure you draw proper topology.
- Make this assignment your own! Use different materials, colors, techniques and
even narratives to present the information.
3D Sculpture from a 2D source (due 3/29/12)
-Find source: it must be a humanoid with realistic proportions. It is ok to use characters that are not completely human (mythological beasts, aliens, fantasy creatures, etc), but it must have a strong connection to real human anatomy.
-Prepare orthographic drawings: draw projections of your character using orthographic lines. Measure and compare units such as heads and hands to establish the proper proportions. If your source image is such a foreshortened pose that you can't draw accurate orthographic lines, use the constructive anatomy method to establish your model.
- Create the armature: Make sure that the armature has the final pose. It is a common
mistake to make the armature in a neutral pose and then try to pose your character.
Also, do not confuse a wire armature with a skeleton: many bones protrude to the skin.
-Final sculpture should be at least 6 inches tall. Any technique is acceptable, but you will be graded in the accuracy of your reproduction and anatomical information
6 Portraits (due 4/12/12)
-Complete at least 6 life size portraits
-At least 3 should be from direct observation
-Self portraits are ok, but draw at least 2 other faces (3 different faces across the 6 portraits minimum, but ideally you would draw 6 different faces)
-Use technique, color, composition, and value to tell us something about the person portrayed.
6 Hands (due 4/19/12)
-Draw 6 hands from observation (no photos)
-Each has to be presented in a different pose and view
-Tie the gestures to an action: holding hands, poking, pushing. The action must be obvious to the viewer
-Think of storytelling when choosing composition, values, color and technique
Final Assignment: make a magazine cover Illustration, using figure drawing for reference.
-Create an Illustration using at least one pose drawn in class. You can add more than one pose, and more figures than what you draw today.
-Your Illustration should be narrative and contain background elements.
-Your illustration should work as the cover of a magazine, real or imaginary. Think about the subject of the publication, the composition and even typographic placement.
-It must be clear to the viewer what the concept is, and how composition, value, color and technique support it.
-Mind your presentation. Rips, smudges, and stains will be considered intentional and in support of the concept.
Due 4/26/12: Process
-Produce a body of work that addresses concept, composition, value, color and technique. Be ready to show this process work, making clear to the class how your sketches and thumbnails address these variables (just as you would with a client). Here are some ways in which we can expect you will show your ideas:
Concept: write a couple of sentences explaining what are you illustrating before you actually start the image.
Composition: draw as many small thumbnails as possible, exploring in simplified shapes, the way in which the different elements of your picture (figures, props, backgrounds) relate to each other, and the margins of your composition.
Value: identify the lightest light and darkest dark of your image, and how the placement and range support the concept. A 4 value sketch is a good simple solution.
Color: start with a limited color palette that supports your concept. Think about the way color drives mood (scary, happy, relax) and the way color can affect your value
Technique: isolate elements of your image that may prove to be challenging, and illustrate them in the technique that you consider will support the concept best!
Due 5/3/12: Finish
-Bring your finished Illustration to class for review.
-Include the title of the magazine
-This needs to be a print ready, quality cover.